thx a lot pal for translating this game
eagerly wait to play this with english version
The saves should be fully compatible, yeah.Kouji wrote:to make sure, are the savedata from jap version will be compatible with savedata from eng version ( from dakkodango, certainly) ?
thx a lot pal for translating this game
eagerly wait to play this with english version
Napolitan.... Rush!!
Napolitan.... Rush!!Correspondence OS Japanese Windows2000Prof/Xp (as for WindowsVista and each 64bit edition not yet correspondence) (As for WindowsXp Media Center Edition and Tablet Edition outside support object) CPU Necessity /Pentium4 or above Celeron of the same core Main memory Above necessary /256MB HDD capacity 4.2GB Resolution Indicatory possible environment above 800×600pixel Color number Above necessary /16bit and above recommendation /32bit Graphics Above VRAM necessary /64MB and above recommendation /128MB * When VRAM is under 64MB, modifying setting, it does not operate, (the graphic system of part is outside operation guarantee, as for details from [kochira]) the sound card The environment which corresponded to DirectSound, can play back PCM Remark DirectX9.0c use and the correspondence to Direct3D are necessary that for Seinarukana, here for Eien no AseliaSicksorrow wrote:Oh man if Seinarukana was translated... :drools:
Sorry I'm a sucker for S-Rpgs, ever since Brigadine (for the PS) I became addicted.
Well another question what are the System requirements for both games?
I know my presence may not mean much, but... I second this. My friends and I have been interested in this game since day one of it's release. :3 I know this is asking a lot, but... please give the game a chance and play it when you can. Hopefully it's gameplay and beautiful CGs will convince at least some of the Dakkodango team to translate it. : )Sillarra wrote: And I know it's too early to ask this but...will you be translating the Sei Naru Kana ~The Spirit of Eternity Sword 2~ too after you've finished with Eien no Aselia?