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Eternal gameplay stuff

Posted: Fri May 21, 2010 10:14 am
by Ghaleon
I've just finished my second game (aeselia route this time) and I have some questions regarding eternals. In addition I'll try to collect and update info for others.

1: when you become an eternal and win. When you start a new game, your class reverts back down to the Lowest tier class of your path. I understand the next level will fix this, but what if you are capped? Is there no Alternative to fix it?

2: do eternal skills upgrade at higher levels? For example, aeselia skills (which REALLY suck at 30 btw) would become inferior to her regular skills quickly, so I'm curious. Do they scale by level thresholds? Or is it based on difficulty?

3: is high eternal better than regular? How?

4: I'd like to record eternal skills just for reference please add to it if you like

Yuuto (normal high eternal):
attack: Connected Will : 1 action, 2 max, 2400 physical damage
Pretty bad. Waste of a slot almost IMO. It's better just to use Aura photon blade, it will do more damage, holds more charges, and eats less mind.
It's with noting that some of his regular attacks like aura photon blade and frenzy upgrade, often gaining one more action, reinforcing my last comment, hax!

Defense: gets none at 30, they all seem to gain 300-400 power though, yay.

Support: I've noticed nothing, boo

esperia (normal):
attack: virtually an iwin button against a boss. It seems to 1shot everything, hax
defense: absolute. 2 action 2 max skill with 9999 power, not as useful as it sounds since she takes 0 from physical attacks anyway most of the time.
Support: 99% party heal with a stock of 6 iirc, might have 2 actions too. Nice

aeselia (normal):
attack:
eternity remover: what a pile of dung. 100 more power than her heavenly sword 2, -5 mind drawback and a max of 3. It's just not eternal-quality

defense:
aura photon barrier: very nice, about 1000 power with 4 actions. It has a mind cost of -2 though, so don't use it while defending if defending is your method of mind recovery.
Support:
possesion: about as bad as her attack skill. Heals attacker only for 50% (only meaning your attacker only, not that 50% sucks), and supposedly gives a large attack buff. Problem is it's the smallest attack buff I had available. Smaller than inspire, holy, natures guidance, lightning, etc. 50% heal makes it useful if you want to make her an all-rounder though I suppose.
Note: making her an all-rounder with all her eternal moves will make her guzzle her mind faster than you can say "wtf", you can potentially lose 15 mind in one round of battle.

Kyouko (hard) :
Attack: Shining breaker (10%), 3 actions, -3 mind, neutral elemental.
Defense: Spark Receive 480 power, 2 actions +1 mind, heavy counterattack
Support: Bolt Charge (50% heal), Buffs elements and attack, lowers def and resist

Uruka (normal):
attack: Heaven and Earth sword: 600 power -1 mind, 5 actions, with black element.
Defense: Dark Photon barrier: 600 power -1 mind, 3 actions, heavy counterattack
support: Profound power (20% heal): Raises all stats (elements included) on all allies for 1 turn, -2 mind




I'll update as I play more.

Re: Eternal gameplay stuff

Posted: Fri May 21, 2010 12:08 pm
by Phlebas
1. You keep your highest class, haven't noticed that class-reverting bug but at least if you're at capped level you get it automatically.
2. There's a different version of them for each difficulty.

Aselia is possibly the strongest hitting All-rounder though her dmg against 99k enemies seems about same as Esperia's. At max level with her support skill she hits for ~200k damage (and not even relative to enemy hp).

Re: Eternal gameplay stuff

Posted: Fri May 21, 2010 1:49 pm
by Volandum
I've only noticed one skill get an Eternal downgrade, and that's Kyouko's Exceed V, which loses element. Kyouko's ultimate normal attack gets upgraded to 4 hits 8% elemental, for 320% damage total to the foe. Her Shining Breaker is slightly stronger, but I never took it.

Yuuto's attack is Connected Will.

Re: Eternal gameplay stuff

Posted: Fri May 21, 2010 8:16 pm
by Ghaleon
Phlebas wrote:1. You keep your highest class, haven't noticed that class-reverting bug but at least if you're at capped level you get it automatically.

Aselia is possibly the strongest hitting All-rounder though her dmg against 99k enemies seems about same as Esperia's. At max level with her support skill she hits for ~200k damage (and not even relative to enemy hp).
Thanks for the info. Regarding the class demotion bug, When I started a new game on normal (wanted normal just to see Aselia's story faster since everyone raves about it), Esperia who was at 30 upon starting a new game was a lowly anohart, despite having 100 mind and being level 30, Aselia, orpha, etc were Kumasonarts.

Yuuto was an Etranger instead of a brave.

Thanks for confirmation about difficulty scaling the skills.

As for Aselia having the best attacks. I realize that, but IMO she's the best as an ordinary character, on normal difficulty, her eternal-specific moves are really crummy, even as an attacker. For example, all-rounding her, making her use all her eternal-specific moves, she's unable to 1-shot any of the eternal bosses in the final stage. Meanwhile Tokimi seems to be able to 1-shot all of them minus shun. Don't know about mr black blade, probably not him either, maybe. Even still, the power of Aselia's eternal specific moves are like... 5% stronger than if she used heavenly sword 2, and worse still, just flat out worse than if you put her in a group use Heavenly sword buffed with Gaia's bless >=).

Of course this is all on normal, hearing that they improve on harder difficulties is nice >=). I almost wish I did esperia last though, just so that I have an op eternal to abuse for the final bosses on super-hard difficulty should I need to (probably not, but oh well) >=P

Re: Eternal gameplay stuff

Posted: Sat May 22, 2010 12:13 am
by Phlebas
I was talking about her Eternal skills naturally, SH Eternity remover is a 6800 power elemental - in other words almost 3x as powerful as her max rank Heaven's Sword (well, that hits twice but that doesn't change the fact this makes her about equal with Esperia on 1-hit KO power even against max hp bosses, and better against anything else.)

Re: Eternal gameplay stuff

Posted: Sat May 22, 2010 11:19 am
by Volandum
Try using Silent Field II instead of Possession, perhaps.

You don't need super-powerful Eternals, I never really bothered with the Eternal skills.

Re: Eternal gameplay stuff

Posted: Sat May 22, 2010 3:06 pm
by Ghaleon
Silent field doesn't exist at 30 silly.

Re: Eternal gameplay stuff

Posted: Sat May 22, 2010 4:58 pm
by iamin7ove
Why the need to get so fussy over Eternal skills i wonder =o=... Can end the game just fine even without any of it. The best thing eternal class gave is stats after all...
Well, PICTURES in eternal skills are nice though (i collec them ) but thats it....just some extras to make the game more dramatic ...

Re: Eternal gameplay stuff

Posted: Sat May 22, 2010 6:47 pm
by Ghaleon
Nobody ever said they were needed, nor was I making a fuss. It's just nice to collect info on it since they are missing from the latest version of the skill spreadsheet, plus for me it's fun discovering them for the first time since I haven't seen most yet.

Re: Eternal gameplay stuff

Posted: Sat May 22, 2010 9:16 pm
by Mane
Eternal skills scale to difficulty. I found silent field II + eternity remover to be quite useful on all-rounder Aselia. You don't always gain stats on becoming eternal. Aselia at lv99 in her high mind class has over 530ish resist. As high eternal at lv99, her resist is 500. I think Aselia has the highest power defense skill (someone confirm this?). I recall her aura photon barrier having 3200 power in SH.