Battle Tips
Posted: Sat Mar 27, 2010 8:07 am
Figured it'd be great to have a battle/mission tips thread so we could voice best ways to win a battle.
First remember elemental alignments Blue>Red>Green>Black
Second remember that a skills power and uses are THE most important aspect of battle. Do not underestimate an enemy cause they're low level (yes I have seen some of my higher levels take quite some damage from 10 levels lower enemies)
Third keep an eye on skill progression when training. Many skills meet requirements to use at full force (mind requirements obviously). Also important to know what enemy a skill will target since some attack skills even ignore a defender and go straight to another attacker or supporter.
Fourth do not underestimate the ability of supporters battles are won or lost by the supporter. A good ether sink keeping enemies from acting or an ice banishment to stop spells can easily save a party.
Fifth don't worry about ranking unless you know it won't screw you over to rush. The bonus mana and ether are not typically worth it (at least true for starting level not sure about hard mode and such yet). If you need mana too badly wait enough turns and pay attention to rumors of dragons and defeat them for the mana.
Sixth never assume a fight will be over after defeating one enemy. The game has a habit of getting under your skin by throwing multiple enemies at you.
Well that's my six cents for now on the topic if I notice anymore though I'll post more.
First remember elemental alignments Blue>Red>Green>Black
Second remember that a skills power and uses are THE most important aspect of battle. Do not underestimate an enemy cause they're low level (yes I have seen some of my higher levels take quite some damage from 10 levels lower enemies)
Third keep an eye on skill progression when training. Many skills meet requirements to use at full force (mind requirements obviously). Also important to know what enemy a skill will target since some attack skills even ignore a defender and go straight to another attacker or supporter.
Fourth do not underestimate the ability of supporters battles are won or lost by the supporter. A good ether sink keeping enemies from acting or an ice banishment to stop spells can easily save a party.
Fifth don't worry about ranking unless you know it won't screw you over to rush. The bonus mana and ether are not typically worth it (at least true for starting level not sure about hard mode and such yet). If you need mana too badly wait enough turns and pay attention to rumors of dragons and defeat them for the mana.
Sixth never assume a fight will be over after defeating one enemy. The game has a habit of getting under your skin by throwing multiple enemies at you.
Well that's my six cents for now on the topic if I notice anymore though I'll post more.