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Unpacker Tools For Leaf/Aquaplus Games
Posted: Mon Nov 30, 2009 3:56 pm
by Bian Zoldark
hi guys, i want to start translation for "kimi ga yobu megido no oka de" could someone give an advice for Unpacking the [*.Pak] Files?
sorry for being off topic here, but i think Tears to Tiara use the same compression type as "kimi ga yobu megiddo no oka de"
i appreciate any replies and thank you.
Re: Unpacker Tools For Leaf/Aquaplus Games
Posted: Mon Nov 30, 2009 7:43 pm
by cheese
Here's a command line tool to pack/unpack the TTT .pak files:
http://www.dakkodango.com/files/ttt_tools.exe
I'm kind of surprised you want to translate megiddo. I tried it out and the random battles were so frequent and boring that I gave up after a few areas. Does the game get good later on?
Re: Unpacker Tools For Leaf/Aquaplus Games
Posted: Mon Nov 30, 2009 10:01 pm
by Bian Zoldark
thank you for the tools cheese-san, (^_^)
the random battles occurred so many times because you don't have enough level to compete with your enemy.
at minimum you must have 5 level above your enemies, and then they will not appeared again after you take 50 steps or so.
for easy reference hacking the game, please use SpoilerAl ver 6.1 ands download the SSG files for the game. (^_^)
and for the story, i think it was like "Tales Of" kinda games, more likely Clone i think.
Re: Unpacker Tools For Leaf/Aquaplus Games
Posted: Tue Dec 01, 2009 1:05 am
by Phlebas
So did the tools work on it, and are you still planning to translate it?
Re: Unpacker Tools For Leaf/Aquaplus Games
Posted: Tue Dec 01, 2009 5:10 am
by Bian Zoldark
i havent tested it yet, maybe later in the evening....
and i really want to translate the game, for me and everyone. i hope i can make it through, cause i'm not good in programming.
Re: Unpacker Tools For Leaf/Aquaplus Games
Posted: Tue May 25, 2010 11:23 am
by deltaxix
Hi, may i ask one thing?
Can T3 work with Unicode?