Mkilbride wrote:What exactly was resolved? I mean, alot is left unresolved. It feels like alot more was supposed to be added...but wasn't.
They defeated the Empire, that's true, but the Empire wasn't the main enemy, and that was made PAINFULLY obvious in a bajillion cutscenes.
All they managed to do is stop the Empire, and yes, they now have their own Kingdom...
They defeated the Divine Tank...but uhm...all the other Angels? I"m just confused.
I know that supposedly they won the first war in Pywll's time, but they came back again, and it couldn't just be ONE lone Angel?
Mkilbride wrote:Also, I must have missed it, but the bodies were just for that Garden?(It seemed like a seriously huge issue when Ogam and Arawn discussed it, but in the end, that seems VERY minor) Also, we never fought Necroms again...kind of disappointing.
Mkilbride wrote:I mean, I loved this this game, the combat wasn't bad, the story an epic scale...
It just feels like...they left so much open, so that if they wanted to revisit it or something, they'd have grounds to work on. Still, it pisses me off they're all triumphant at the end, when nothing but a small part of the full task was accomplished.
Mkilbride wrote:Also, is the main religion in this game Mormonism? Let's have many wives!!! Wee. I know Kings used to have many wives, but it really destroys any romantic aspect in this game. It's not like Utawre, when it seemed like the time spent with the other girls was unavoidable...this one pretty much said "I'ma have a bunch of wifes, screw em all, and pretend like I love any of them"
90% of the woman in his "harem", didn't have any VALID reasons to love him.
Not to mention, when they bring back someone who was supposed to make a noble gesture, such as dying for a great cause, it really ruins the entire effect for me, personally.
Mkilbride wrote:Yes aside the wives issue, the ending is in my opinion too rushed and leaves too much things in the air: 10 angels doing nothing since 1000 years ago, Watos doing absolutely nothing during the entire game
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